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|  Object:      Quest room |  Area:          ...

ByZakhar Kozolii

LicenseAttribution-NoDerivs-NonCommercial 4.0 International

<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/74845797/Resident-Evil-Quest-Room-Interior-Design"><span style="font-size: 12px;color:black;">“|  Object:      Quest room |  Area:              36 sq m   |  Style:                Horror                  |  Location:             Kyiv|  Year:                  2018| Architect: Zakhar Kozolii                                                                                                                    'Resident Evil'                    |                              Interior Design of a small quest room in Kyiv This project imbued by horror atmosphere. Our main goal was to develop  design of the quest-room based on the "Resident Evil" movie, in such a way that players will experience constant tension and will get the goosebumps. The dimness and lighting in red tones are perfect for these purposes.We needed to create not just a frightening interior, but an optimal platform for placing hints, hidden levers and other elements of the quest. Narrow passageways with flickering walls, many details of rusty metal, different wires and pipes systems distract attention and force......”</span> </a>由 <a href="https://www.behance.net/zakharkozolii"><span style="font-size: 12px;color:black;">Zakhar Kozolii</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc-nd/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NoDerivs-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>
<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/74845797/Resident-Evil-Quest-Room-Interior-Design"><span style="font-size: 12px;color:black;">“|  Object:      Quest room |  Area:              36 sq m   |  Style:                Horror                  |  Location:             Kyiv|  Year:                  2018| Architect: Zakhar Kozolii                                                                                                                    'Resident Evil'                    |                              Interior Design of a small quest room in Kyiv This project imbued by horror atmosphere. Our main goal was to develop  design of the quest-room based on the "Resident Evil" movie, in such a way that players will experience constant tension and will get the goosebumps. The dimness and lighting in red tones are perfect for these purposes.We needed to create not just a frightening interior, but an optimal platform for placing hints, hidden levers and other elements of the quest. Narrow passageways with flickering walls, many details of rusty metal, different wires and pipes systems distract attention and force......”</span> </a>由 <a href="https://www.behance.net/zakharkozolii"><span style="font-size: 12px;color:black;">Zakhar Kozolii</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc-nd/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NoDerivs-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>