<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/24146397/Young-Empires-So-Cruel-(Remix)-Coors-Altitude"><span style="font-size: 12px;color:black;">“It had been a while since we did such a heavy greenscreen project and I guess we had completely forgotten how painful and intense it can be. This project was, as Noah said, was an enormous undertaking. The budget allowed for very few props and practical live-action elements and so every single one of those 132 or so shots needed an environment and every detail in it designed, built and eventually rendered and then composited with the live-action material. One of the upsides of such a large project is that it really pulls all of us at the studio together as a unified engine of creation. Even if people are busy on other projects, they still pop in and out to contribute little things that make the end result a little bit better. We are so fortunate to have each other and be able to feed off of each others passions and energies.”</span> </a>由 <a href=""><span style="font-size: 12px;color:black;">Tendril *,Vini Naso</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>
<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/24146397/Young-Empires-So-Cruel-(Remix)-Coors-Altitude"><span style="font-size: 12px;color:black;">“It had been a while since we did such a heavy greenscreen project and I guess we had completely forgotten how painful and intense it can be. This project was, as Noah said, was an enormous undertaking. The budget allowed for very few props and practical live-action elements and so every single one of those 132 or so shots needed an environment and every detail in it designed, built and eventually rendered and then composited with the live-action material. One of the upsides of such a large project is that it really pulls all of us at the studio together as a unified engine of creation. Even if people are busy on other projects, they still pop in and out to contribute little things that make the end result a little bit better. We are so fortunate to have each other and be able to feed off of each others passions and energies.”</span> </a>由 <a href=""><span style="font-size: 12px;color:black;">Tendril *,Vini Naso</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>