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The towers and machines were envisioned as a ...

BySven Sauer

LicenseAttribution-NonCommercial 4.0 International

<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/277664/Making-of-Perry-Rhodan"><span style="font-size: 12px;color:black;">“The towers and machines were envisioned as a crossover of old ironworks and oil drilling platforms. To convey the size of the mining operation the drills were not separated from the actual city area. Instead we decided to mount the whole city onto the countless connected platforms. The result was a giant city-sized mining drill that's eating its way through the planet's surface, taking the whole settlement down with it.We visited multiple decommissioned ironworks and took them as a base for the city. Ironclad giants, the remains of a glorious industrial epoch. They convey the impression we tried to achieve for Gom Callaedus. It's a dead city, but its former bustling activity can still be felt. While the derelict mining city is now a hideout for criminals the player is still reminded of the old times when the place represented a technologically significant place.”</span> </a>由 <a href="https://www.behance.net/svensauer"><span style="font-size: 12px;color:black;">Sven Sauer</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>
<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/277664/Making-of-Perry-Rhodan"><span style="font-size: 12px;color:black;">“The towers and machines were envisioned as a crossover of old ironworks and oil drilling platforms. To convey the size of the mining operation the drills were not separated from the actual city area. Instead we decided to mount the whole city onto the countless connected platforms. The result was a giant city-sized mining drill that's eating its way through the planet's surface, taking the whole settlement down with it.We visited multiple decommissioned ironworks and took them as a base for the city. Ironclad giants, the remains of a glorious industrial epoch. They convey the impression we tried to achieve for Gom Callaedus. It's a dead city, but its former bustling activity can still be felt. While the derelict mining city is now a hideout for criminals the player is still reminded of the old times when the place represented a technologically significant place.”</span> </a>由 <a href="https://www.behance.net/svensauer"><span style="font-size: 12px;color:black;">Sven Sauer</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>