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PRE-VIZIt all starts here, the stage where yo...

BySava Zivkovic

LicenseAttribution-NoDerivs-NonCommercial 4.0 International

<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/56806779/Playgrounds-2017-Main-Titles"><span style="font-size: 12px;color:black;">“PRE-VIZIt all starts here, the stage where you put your rough ideas on “paper” and see what works and what doesn’t. I don’t create storyboards often, mainly because I don’t draw really well, but what I am pretty fast at is rudimentary 3d animation.Being that the world is very similar to that of our own, I used a lot of models from 3D Warehouse to quickly construct various scenes for pre-viz purposes. The advantage of this technique is that it’s extremely fast to set up, and what it offers over traditional storyboarding is the ability to actually animate your cameras in 3d space.The entire previz process lasted only 2 working days, and the resulting animation follows the original previz up to 95%. Not only that the previz provided a solid starting point with animation, but it also had set the foundation for some of the color choices, that would later come to define the look of the whole piece.”</span> </a>由 <a href="https://www.behance.net/SavaZivkovic"><span style="font-size: 12px;color:black;">Sava Zivkovic</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc-nd/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NoDerivs-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>
<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/56806779/Playgrounds-2017-Main-Titles"><span style="font-size: 12px;color:black;">“PRE-VIZIt all starts here, the stage where you put your rough ideas on “paper” and see what works and what doesn’t. I don’t create storyboards often, mainly because I don’t draw really well, but what I am pretty fast at is rudimentary 3d animation.Being that the world is very similar to that of our own, I used a lot of models from 3D Warehouse to quickly construct various scenes for pre-viz purposes. The advantage of this technique is that it’s extremely fast to set up, and what it offers over traditional storyboarding is the ability to actually animate your cameras in 3d space.The entire previz process lasted only 2 working days, and the resulting animation follows the original previz up to 95%. Not only that the previz provided a solid starting point with animation, but it also had set the foundation for some of the color choices, that would later come to define the look of the whole piece.”</span> </a>由 <a href="https://www.behance.net/SavaZivkovic"><span style="font-size: 12px;color:black;">Sava Zivkovic</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc-nd/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NoDerivs-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>