<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/22789145/12-Warren-Case-Study"><span style="font-size: 12px;color:black;">“12 Warren Case Study | Model Breakdown▲ Left: MARCH experimented with the meshing of building and quarry though early concept collages. Right: A montage of three strata of the quarry were referenced while concieving and creating the base, face and ridge zones within the digital context. Working within an evolving artform, MARCH strives to experiment with and push an expanding suite of software packages. To produce this image, scene setup and base modeling were done in 3ds Max; V-Ray served as the primary rendering engine; the terrain was sculpted in Mudbox; vegetation and small rock scattering were distributed through Forrest Pack Pro; the RailClone generator was used to layout standardized bricks; custom texture maps were painted in Photoshop with compositing and post production happening in After Effects. ”</span> </a>由 <a href="https://www.behance.net/marchmade"><span style="font-size: 12px;color:black;">. MARCH .</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc-nd/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NoDerivs-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>
<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/22789145/12-Warren-Case-Study"><span style="font-size: 12px;color:black;">“12 Warren Case Study | Model Breakdown▲ Left: MARCH experimented with the meshing of building and quarry though early concept collages. Right: A montage of three strata of the quarry were referenced while concieving and creating the base, face and ridge zones within the digital context. Working within an evolving artform, MARCH strives to experiment with and push an expanding suite of software packages. To produce this image, scene setup and base modeling were done in 3ds Max; V-Ray served as the primary rendering engine; the terrain was sculpted in Mudbox; vegetation and small rock scattering were distributed through Forrest Pack Pro; the RailClone generator was used to layout standardized bricks; custom texture maps were painted in Photoshop with compositing and post production happening in After Effects. ”</span> </a>由 <a href="https://www.behance.net/marchmade"><span style="font-size: 12px;color:black;">. MARCH .</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc-nd/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NoDerivs-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>