<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/51104775/ORA-Summoners-HALO"><span style="font-size: 12px;color:black;">“ORA Summoners HALO_________________________________________________________________________________________INFO Upon releasing their inaugural product, the Summoner’s HALO, Mr. Munkowitz was once again brought on board by ORA Systems to Design Direct the look and feel of the app. Munko quickly tapped one of his favorite designers: Michael the Riggles, who was best suited for the task due to his insanely diverse Cinema 4D acumen.. Together they crafted a diverse set of looks that ultimately informed the Unity team and established a unique aesthetic for this generative Data Visualization..The HALO was released to coincide with the Semi-finals of the League of Legends annual LCS League Championships – in which four pro teams battled it out for a spot in the Finals. The Summoner’s HALO was a first in the data visualization field: a dynamic 3D object, fueled by multiple data flows, which gives the user an immediate, intuitive sense of complex performance stats over time.._________......”</span> </a>由 <a href="https://www.behance.net/gmunk"><span style="font-size: 12px;color:black;">Bradley G Munkowitz</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc-nd/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NoDerivs-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>
<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/51104775/ORA-Summoners-HALO"><span style="font-size: 12px;color:black;">“ORA Summoners HALO_________________________________________________________________________________________INFO Upon releasing their inaugural product, the Summoner’s HALO, Mr. Munkowitz was once again brought on board by ORA Systems to Design Direct the look and feel of the app. Munko quickly tapped one of his favorite designers: Michael the Riggles, who was best suited for the task due to his insanely diverse Cinema 4D acumen.. Together they crafted a diverse set of looks that ultimately informed the Unity team and established a unique aesthetic for this generative Data Visualization..The HALO was released to coincide with the Semi-finals of the League of Legends annual LCS League Championships – in which four pro teams battled it out for a spot in the Finals. The Summoner’s HALO was a first in the data visualization field: a dynamic 3D object, fueled by multiple data flows, which gives the user an immediate, intuitive sense of complex performance stats over time.._________......”</span> </a>由 <a href="https://www.behance.net/gmunk"><span style="font-size: 12px;color:black;">Bradley G Munkowitz</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc-nd/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NoDerivs-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>