<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/23539233/How-we-create-big-scenes-in-3dmax"><span style="font-size: 12px;color:black;">“Vray Global switches: Reflection/refraction max depth: 3 — this parameter is enough for most of scenes. Unnecessary rereflections are not rendered. It can be increased when necessary. Vray: SystemDefault geometry: StaticDynamic memory limit: 30000MbIt significantly speeds up rendering. I hope my tips will help you when working with very large projects. All pictures are from a project that has been described as an example can be found here. Press "Appreciate"! ”</span> </a>由 <a href=""><span style="font-size: 12px;color:black;">River. Black,Alexey Kondratev</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>
<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/23539233/How-we-create-big-scenes-in-3dmax"><span style="font-size: 12px;color:black;">“Vray Global switches: Reflection/refraction max depth: 3 — this parameter is enough for most of scenes. Unnecessary rereflections are not rendered. It can be increased when necessary. Vray: SystemDefault geometry: StaticDynamic memory limit: 30000MbIt significantly speeds up rendering. I hope my tips will help you when working with very large projects. All pictures are from a project that has been described as an example can be found here. Press "Appreciate"! ”</span> </a>由 <a href=""><span style="font-size: 12px;color:black;">River. Black,Alexey Kondratev</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>