<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/20511217/Adobe-Remix-Robert-Hodgin"><span style="font-size: 12px;color:black;">“Sticking To The Plan--------------------------------------------------------------------------------------------------------------------------------I experimented with creating a more complex environment, but always ended up back at the clean featureless room. The focus was about simple forms and interactions and the grass just felt like it was tacked on without thought. I didn't explore this possibility much further. That is one of the problems with the iterative process. It is not uncommon to head down a path only to realize you have gotten yourself lost. I love simulating things from nature. My portfolio is riddled with terrain simulations and flocking simulations and grass simulations. So when I started to feel the urge to add the grassy field to the project, I made sure to keep an eye on my motivations. Was I adding grass because I thought it would help, or was I adding grass as a weird form of procrastination? It turned out to be the latter. I was struggling with how th......”</span> </a>由 <a href=""><span style="font-size: 12px;color:black;">Robert Hodgin,Siri Lackovic,Karl Isaac,AJ JOSEPH</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>
<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/20511217/Adobe-Remix-Robert-Hodgin"><span style="font-size: 12px;color:black;">“Sticking To The Plan--------------------------------------------------------------------------------------------------------------------------------I experimented with creating a more complex environment, but always ended up back at the clean featureless room. The focus was about simple forms and interactions and the grass just felt like it was tacked on without thought. I didn't explore this possibility much further. That is one of the problems with the iterative process. It is not uncommon to head down a path only to realize you have gotten yourself lost. I love simulating things from nature. My portfolio is riddled with terrain simulations and flocking simulations and grass simulations. So when I started to feel the urge to add the grassy field to the project, I made sure to keep an eye on my motivations. Was I adding grass because I thought it would help, or was I adding grass as a weird form of procrastination? It turned out to be the latter. I was struggling with how th......”</span> </a>由 <a href=""><span style="font-size: 12px;color:black;">Robert Hodgin,Siri Lackovic,Karl Isaac,AJ JOSEPH</span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>