source: behance.net
Attribution-NoDerivs-NonCommercial 4.0 International
Get the Image
Original image information:
1806 x 698

Copyright citation:

•••      One of ideas for this project was...

LicenseAttribution-NoDerivs-NonCommercial 4.0 International

<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/67032015/The-House-above-an-Old-Road"><span style="font-size: 12px;color:black;">“                                                                                                     •••      One of ideas for this project was to save every tree in the area. It is a brave choice and nature-friendly to keep them but this task is complicated.  Architect design this home around those trees and we made 3d models for every one of them.        " Landscape looks so real from every point of view because we worked a lot on shaders, layers and their connections. Without a doubt it was worth it "                                                                                                                                                                               © Julian Sadokha ”</span> </a>由 <a href=""><span style="font-size: 12px;color:black;"></span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc-nd/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NoDerivs-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>
<p style="font-size: 12px;color:#aaa;">版权引用:<a href="https://www.behance.net/gallery/67032015/The-House-above-an-Old-Road"><span style="font-size: 12px;color:black;">“                                                                                                     •••      One of ideas for this project was to save every tree in the area. It is a brave choice and nature-friendly to keep them but this task is complicated.  Architect design this home around those trees and we made 3d models for every one of them.        " Landscape looks so real from every point of view because we worked a lot on shaders, layers and their connections. Without a doubt it was worth it "                                                                                                                                                                               © Julian Sadokha ”</span> </a>由 <a href=""><span style="font-size: 12px;color:black;"></span></a> 授权许可 <span><a href="https://creativecommons.org/licenses/by-nc-nd/4.0/deed.zh" target="_blank" style="font-size: 12px;color:black;">Attribution-NoDerivs-NonCommercial 4.0 International<img src="" style="display: inline-block;height: 16px;width: auto;"></a></span></p>